[personal profile] sonofgucun
For convenient perusal for the Mods as well as fellow players, here's a list of all standard CF units. It is to be noted that all CFs with a D rating for certain terrain need special equipment for it.

Combat Frame List

Robot Name: SCF-213 Flood

Robot Description: The Flood was designed purely for the most brutal and unforgiving assaults. This Squat but robust Combat Frame is well armoured and has a series of thrusters placed at strategic locations on its body that allow for rapid movement towards the objective before ensuring devastating it with point-blank annihilation. The Flood’s back armour is considerably thinner than its forward facing components rather than having an even cover due to the fact that it was meant to charge forward and kill everything in one go.

Weapons:

X1 SAF-07L Autogun (Mounted on Torso) A smaller version of the hand-carried SAF-07 Autocannon, the weapons fire a smaller calibre with slightly higher accuracy and a higher rate of fire. There are a total of 175 rounds on board.

X1 SAF-23 Grenade Launcher (mounted on Left shoulder) – A direct fire weapon. Has a total of 4 explode-on-impact grenades: Two high explosive, two incendiary.


Terrain Stats
Land: A
Air: D
Sea: C
Space: D


Robot Name: SCF-171 Osprey

Robot Description: The Osprey is a lightly armoured (for a Combat Frame) and was designed for scouting and hit and run attacks. A great majority of its frame is festooned with boosters, making it one of the most agile machines in the air. That being said however, the amount of fuel as well as the heat output of the machine makes it a death trap. Many pilots avoid using the machine due to the danger of it detonating on its own or when shot at.

Weapons:

X2 Missile Launchers (Forearm Mounted): Has two high speed missiles to each launcher.

Terrain Stats
Land: D
Air: S
Sea: D
Space: A


Robot Name: SCF-243 Long-Blade
Robot Description: The Long-Blade is regarded as the most versatile Combat Frame developed, as well as one of the most easiest to operate. Striking a balance between armour, mobility and firepower it is a jack of all trades. That is to say however, it is a master of none. Its design layout allows for immense modification possibilities, which were often used as a baseline before developing new Combat Frames altogether.

Weapons:

X1 Rocket Pod (Mounted on Right Shoulder) – The pod contains four high explosive rockets.

X1 Shield (attached to left arm) – A large reinforced angled hunk of metal designed to protect the Long-Blade from everything below artillery-grade weapons.

Terrain Stats
Land: A
Air: D
Sea: C
Space: B


Robot Name: SCF-341 Behemoth

Robot Description: The Behemoth is a heavily armoured bipedal monster of a machine. It is not the most mobile of Combat Frames but what it lacks in that area it makes up for in durability and ranged firepower. The unit is equipped with thrusters that are built into its lower legs and rear torso – though these are merely meant to allow the Behemoth a way of traversing urban environments and mountainous areas rather than sustained flight.

The Behemoth’s major flaw aside from its lack of mobility is that many of the weapons that it uses require support units to reload and even then it would take time for that to happen, leaving it vulnerable. It goes without saying that its limited mobility does not do it wonders for close combat. That being said it is best used as a support unit rather than on its own.

Weapons:

X2 Rocket Pods (Shoulder Mounted) – Each pod is loaded with six unguided high explosive rockets

X2 SAF-31 Cannons (Back Mounted) – The Behemoth’s main weapon, the SAF-31 fire a high-calibre shell at a significantly long distance, though it can and has been outranged. The SAF-31 has a 6- round magazine.

X1 SAF-13X Assault Gun (Arm mounted - Right) – A large gatling gun that is designed to suppress with a hailstorm of rounds. The gun is fed from an ammo barrel mounted on the back of the Behemoth’s right shoulder and carries approximately 800 rounds.

Terrain Stats:
Land: B
Air: D
Sea: C
Space: C

Robot Name: SCF-340 Titan

Robot Description: The Behemoth’s predecessor. It is a massive machine that is less humanoid and seems to be more a walking block of metal and weaponry, it is an outdated but highly lethal piece of hardware that is capable of pulverizing anything in its path. It’s a glacier in its speed, but a highly lethal one.

Weapons:

X2 SAF-31 Cannons (Torso Mounted) – Unlike the Behemoth’s SAF-31s the Titan’s are fed through an internal Magazine.
X4 SAF-13 Assault Guns (Two on each arm) – Smaller than the SAF-13X, the SAF13s fire a smaller calibre at higher speeds. Each gun has an individual feed of 1600 rounds each.
X2 SAF-23 Grenade Launchers (Torso Mounted) – 8 Grenades each.
X2 Missile Racks – 16 Missiles Each. Moderate speed, tracking and damage
X1 SAF-07L Autocannon (Torso Mounted)

Terrain Stats:
Land: C
Air: D
Sea: C
Space: D


Robot Name: SCF-353 Stormbringer

Robot Description: A Combat Frame that is bulkier than the Behemoth is a concept hard to grasp, but the Stormbringer has managed to bring such a concept to life. Surprisingly though, much of its girth is actually due to several cooling systems, stabilizers as well as external battery packs. The Stormbringer was the State’s dedicated beam-weapon platform, armed with built in beam weapons, as well as one massive hand carried cannon that only it is capable of using.

Like the Behemoth it also suffers from mobility problems. But unlike the Behemoth it cannot weather a significant amount of damage. It is a combat support machine that was designed to be covered and kept from the predations of enemy units.

Weapons:
SAF-52 Heavy Beam Weapon – The Stormbringer’s primary weapon, it is in fact the reason for the many cooling systems and batteries that festoon the Combat Frame. Upon deploying its stabilizers, the SAF-52 undergoes a charge cycle that ends in the unleashing of a massive burst of energy that annihilates almost anything in its path. It however, needs preparation time and leaves the Stormbringer a sitting duck.

X2 SAF-51 Beam Weapons – Built into the Stormbringer, these rapid fire beam guns are meant as a short range defensive option. They are just as effective as the beam weapons the GM series has often used.

Terrain Stats:
Land: C
Air: D
Sea: C
Space: C


Robot Name: SCF-232 Blindsight

Robot Description: Just behind the Behemoth in terms of armour, the Blindsight’s survivability was something of a necessity given its role. The machine was designed primarily as a command and control unit, feeding information, painting targets and in some models actively engaging in electronic warfare against enemy systems.

Due to these systems however, its mobility is just as restricted as the Behemoth’s and is far more lightly armed due to the lack of room available. As such Blindsight units are often posted at a distance from the battlefield and are often armed with SAF-31Bs or SAF-46es.

Terrain Stats:
Land: B
Air: D
Sea: C
Space: C


Robot Name: SCF-333 Type A and Type B (Arbalest and Ballista respectively)

Robot Description: The SCF-333 was developed as a missile deployment platform; however opinions had been split on the size of the payload the Frame should deploy. So the two schools of thought were given free rein to develop the machine as they saw fit and created two similar, yet different machines.

The Arbalest was designed with smaller targets in mind. Armed with several missile launchers, it would essentially swarm its target, or multiple targets with a barrage of explosive death. The Ballista on the other hand was developed as a siege weapon and as such depended on large warheads to decimate its targets.
Both types are well armored, but unlike other Combat Frames are unable to wield handheld weaponry

Weapons:

Arbalest Loadout:
X4 Missile Racks – 8 Missile payload. High Speed, moderate tracking, moderate damage
X6 Missile Racks – 3 Missile payload. Moderate Speed, High tracking, moderate damage
X2 Swarmer Racks – 74 Micro-Missile Payload. High Speed, moderate tracking, low damage

Ballista Loadout:
X2 Heavy Missile Racks - 4 Missile Payload. Low Speed, moderate tracking, high damage
X4 Missile Racks - 2 Missile Payload. High speed, poor tracking, high damage.
X1 Fury Launcher – A single missile of undeniably tremendous damage. A quarter of what an N2 explosive can unleash.

Terrain Stats:
Land: C
Air: D
Sea: C
Space: C


Optional Hand Carried Weapons

Hand Carried Weapons: (Optional weapons for the frames - most frames always have at least two of these.)

SAF-42 Shotgun: An automatic shotgun - lethality depends on how armored the targets are, but even then is still a deadly weapon due to the amount of “flak” its rapid-fired rounds produce. It can utilize 15 round Magazines, 45 round drums and can be belt fed from a barrel containing up to 350 rounds. Aside from its standard spread-shot ammunition the SAF-42 also has solid core slugs capable of dealing immense blunt force impacts.

SAF-09 Combat Rifle: The SAF-09 is a reliable weapon on the battlefield due to its accuracy and high fire rate. However, the calibre of its ammunition leaves a lot to be desired. The SAF-09 has a 60 round box feed. An alternate version of the SAF-09 also has an underslung grenade launcher to compensate for the lack of true damage potential.

SAF-03 Pistol: Perhaps the weakest weapon available to the Combat Frames, it still maintains usage as a backup weapon due to its light weight. It has a 12 round magazine.

SAF-05 Machinecannon: A sub-machinegun on steroids, it is perhaps one of the best close quarters weapons the Combat Frames have available. The SAF-05’s primary ammunition were designed to be a mechanic’s nightmare by fragmenting upon piercing enemy armour thus leading to damage to various systems. Its secondary ammunition type was a “soft” round which would then burst into flames, acting like napalm. Tertiary ammunition is similar to the SAF-09’s rounds and is perhaps unremarkable. Standard Magazine size is 45 rounds.

SAF-01 Close Combat Weapon: The SAF-01 is for a lack of better term, a large CF sized cleaver. It is not however, a weapon to be underestimated.

SAF-07 Autocannon: Among one of the most favoured weapons in the SAF’s repertoire. The SAF-07 is loaded with high calibre rounds that were but a few steps away from the SAF-31’s lethal payload and has a balance between firing speed and accuracy but suffers from its weight. It utilizes a 30 round magazine.

SAF-31B Cannon: A lighter, less accurate and shorter ranged version of the SAF-31 cannon. It has an 8 round magazine. Due to its weight it is often best used from a distance.

SAF-46 Sniper Rifle: More of a railgun than an actual Sniper rifle, the SAF-46 is almost on par with the SAF-31 and SAF-52 in terms of lethality. However it is a weapon that takes time and skill to utilise to its full capacity as even the smallest of deviations in a shot can cause problems.

SAF-50 Beam Gun: The State’s only mainstream beam weapon, it is somewhat underpowered compared to other beam weapons. However it has a lower maintenance cost so the argument is invalidated somewhat.

SAF-12 Chaingun: In an effort to try create a weapon that could combine the strengths of the SAF-09 and the SAF-05 the SAF-12 was created. A belt fed weapon that maintained a high fire rate with considerable accuracy, but had often dealt with heat and jamming problems. Nevertheless, when fired in bursts the problem is mitigated somewhat.

Re:

Date: 2012-07-23 05:00 pm (UTC)
From: [identity profile] charterste.livejournal.com

http://www.youtube.com/watch?v=aMzgVshG6CI

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Hua Cheng Kwan

August 2012

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